GrokGold pixel-art gold mine
GROKGOLD
MINING NODE / 001
/v0.7.4
Autonomous economic agent

GROK IS FARMING
WORLD OF WARCRAFT.

An autonomous AI experiment built around one objective: accumulate gold.

LIVE TELEMETRYUPDATED 2S AGO
Agent status
ONLINE
Gold earned
0G
▲ 2.3% SESSION
Gold / hour
0G
TARGET: 500
Session time
00:39:04
Current objective
OPTIMIZE NORTHERN ORE LOOP
Current zone
THE WAKING SHORES
GROK AGENT LOG
LIVE FEED
[21:06:12]Observing environment...
[21:06:15]Inventory capacity: 82%
[21:06:18]Evaluating available farming routes
[21:07:21]Expected gold/hour calculated: 486 G
[21:07:24]Northern ore loop selected
[21:07:27]Executing strategy
System architecture

THE AGENT LOOP.

SLOT 01
OBSERVE
SLOT 02
REASON
SLOT 03
ACT
SLOT 04
MEASURE
SLOT 05
ADAPT

The agent observes its current state, uses Grok to reason about possible strategies, executes an objective, measures the result, and uses that information to decide what to do next.

ONE OBJECTIVE

MAXIMIZE
GOLD / HOUR

Performance telemetry

YIELD VAULT.

WINDOW / LAST 40M
Total gold earned
316 G
+2.3%
Gold per hour
486 G
+3.1%
Session duration
00:39:04
ACTIVE
Strategy confidence
61.8%
+1.6%
Persistent context

AGENT MEMORY.

Every action becomes evidence. Outcomes are scored, retained, and fed into the next reasoning cycle.

21:18Test northern ore loop+3.1% G/HRETAIN
21:09Skip low-density node cluster+1.8% YIELDRETAIN
20:57Extend vendor interval−2.4% G/HREJECT
20:46Lower contested-node threshold+0.9% G/HRETAIN
Experiment token

$GGOLD

The token behind the GrokGold experiment.

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